My build of suckless st terminal
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  1. /* See LICENSE file for copyright and license details. */
  2. /*
  3. * appearance
  4. *
  5. * font: see http://freedesktop.org/software/fontconfig/fontconfig-user.html
  6. */
  7. static char font[] = "Liberation Mono:pixelsize=12:antialias=false:autohint=false";
  8. static int borderpx = 2;
  9. static char shell[] = "/bin/sh";
  10. /* timeouts (in milliseconds) */
  11. static unsigned int doubleclicktimeout = 300;
  12. static unsigned int tripleclicktimeout = 600;
  13. /* alt screens */
  14. static bool allowaltscreen = true;
  15. /* frames per second st should at maximum draw to the screen */
  16. static unsigned int xfps = 60;
  17. static unsigned int actionfps = 30;
  18. /* TERM value */
  19. static char termname[] = "st-256color";
  20. static unsigned int tabspaces = 8;
  21. /* Terminal colors (16 first used in escape sequence) */
  22. static const char *colorname[] = {
  23. /* 8 normal colors */
  24. "black",
  25. "red3",
  26. "green3",
  27. "yellow3",
  28. "blue2",
  29. "magenta3",
  30. "cyan3",
  31. "gray90",
  32. /* 8 bright colors */
  33. "gray50",
  34. "red",
  35. "green",
  36. "yellow",
  37. "#5c5cff",
  38. "magenta",
  39. "cyan",
  40. "white",
  41. [255] = 0,
  42. /* more colors can be added after 255 to use with DefaultXX */
  43. "#cccccc",
  44. };
  45. /*
  46. * Default colors (colorname index)
  47. * foreground, background, cursor
  48. */
  49. static unsigned int defaultfg = 7;
  50. static unsigned int defaultbg = 0;
  51. static unsigned int defaultcs = 256;
  52. /*
  53. * Colors used, when the specific fg == defaultfg. So in reverse mode this
  54. * will reverse too. Another logic would only make the simple feature too
  55. * complex.
  56. */
  57. static unsigned int defaultitalic = 11;
  58. static unsigned int defaultunderline = 7;
  59. /* Internal shortcuts. */
  60. #define MODKEY Mod1Mask
  61. static Shortcut shortcuts[] = {
  62. /* modifier key function argument */
  63. { MODKEY|ShiftMask, XK_Prior, xzoom, {.i = +1} },
  64. { MODKEY|ShiftMask, XK_Next, xzoom, {.i = -1} },
  65. { ShiftMask, XK_Insert, selpaste, {.i = 0} },
  66. { MODKEY|ShiftMask, XK_Insert, clippaste, {.i = 0} },
  67. { MODKEY, XK_Num_Lock, numlock, {.i = 0} },
  68. };
  69. /*
  70. * Special keys (change & recompile st.info accordingly)
  71. *
  72. * Mask value:
  73. * * Use XK_ANY_MOD to match the key no matter modifiers state
  74. * * Use XK_NO_MOD to match the key alone (no modifiers)
  75. * keypad value:
  76. * * 0: no value
  77. * * > 0: keypad application mode enabled
  78. * * = 2: term.numlock = 1
  79. * * < 0: keypad application mode disabled
  80. * cursor value:
  81. * * 0: no value
  82. * * > 0: cursor application mode enabled
  83. * * < 0: cursor application mode disabled
  84. * crlf value
  85. * * 0: no value
  86. * * > 0: crlf mode is enabled
  87. * * < 0: crlf mode is disabled
  88. *
  89. * Be careful with the order of the definitons because st searchs in
  90. * this table sequencially, so any XK_ANY_MOD must be in the last
  91. * position for a key.
  92. */
  93. /*
  94. * If you want something else but the function keys of X11 (0xFF00 - 0xFFFF)
  95. * mapped below, add them to this array.
  96. */
  97. static KeySym mappedkeys[] = { -1 };
  98. /*
  99. * Which bits of the state should be ignored. By default the state bit for the
  100. * keyboard layout (XK_SWITCH_MOD) is ignored.
  101. */
  102. uint ignoremod = XK_SWITCH_MOD;
  103. /* key, mask, output, keypad, cursor, crlf */
  104. static Key key[] = {
  105. /* keysym mask string keypad cursor crlf */
  106. { XK_KP_Home, ShiftMask, "\033[1;2H", 0, 0, 0},
  107. { XK_KP_Home, XK_ANY_MOD, "\033[H", 0, -1, 0},
  108. { XK_KP_Home, XK_ANY_MOD, "\033[1~", 0, +1, 0},
  109. { XK_KP_Up, XK_ANY_MOD, "\033Ox", +1, 0, 0},
  110. { XK_KP_Up, XK_ANY_MOD, "\033[A", 0, -1, 0},
  111. { XK_KP_Up, XK_ANY_MOD, "\033OA", 0, +1, 0},
  112. { XK_KP_Down, XK_ANY_MOD, "\033Or", +1, 0, 0},
  113. { XK_KP_Down, XK_ANY_MOD, "\033[B", 0, -1, 0},
  114. { XK_KP_Down, XK_ANY_MOD, "\033OB", 0, +1, 0},
  115. { XK_KP_Left, XK_ANY_MOD, "\033Ot", +1, 0, 0},
  116. { XK_KP_Left, XK_ANY_MOD, "\033[D", 0, -1, 0},
  117. { XK_KP_Left, XK_ANY_MOD, "\033OD", 0, +1, 0},
  118. { XK_KP_Right, XK_ANY_MOD, "\033Ov", +1, 0, 0},
  119. { XK_KP_Right, XK_ANY_MOD, "\033[C", 0, -1, 0},
  120. { XK_KP_Right, XK_ANY_MOD, "\033OC", 0, +1, 0},
  121. { XK_KP_Prior, ShiftMask, "\033[5;2~", 0, 0, 0},
  122. { XK_KP_Prior, XK_ANY_MOD, "\033[5~", 0, 0, 0},
  123. { XK_KP_Begin, XK_ANY_MOD, "\033[E", 0, 0, 0},
  124. { XK_KP_End, ControlMask, "\033[J", -1, 0, 0},
  125. { XK_KP_End, ControlMask, "\033[1;5F", +1, 0, 0},
  126. { XK_KP_End, ShiftMask, "\033[K", -1, 0, 0},
  127. { XK_KP_End, ShiftMask, "\033[1;2F", +1, 0, 0},
  128. { XK_KP_End, XK_ANY_MOD, "\033[4~", 0, 0, 0},
  129. { XK_KP_Next, ShiftMask, "\033[6;2~", 0, 0, 0},
  130. { XK_KP_Next, XK_ANY_MOD, "\033[6~", 0, 0, 0},
  131. { XK_KP_Insert, ShiftMask, "\033[2;2~", +1, 0, 0},
  132. { XK_KP_Insert, ShiftMask, "\033[4l", -1, 0, 0},
  133. { XK_KP_Insert, ControlMask, "\033[L", -1, 0, 0},
  134. { XK_KP_Insert, ControlMask, "\033[2;5~", +1, 0, 0},
  135. { XK_KP_Insert, XK_ANY_MOD, "\033[4h", -1, 0, 0},
  136. { XK_KP_Insert, XK_ANY_MOD, "\033[2~", +1, 0, 0},
  137. { XK_KP_Delete, ControlMask, "\033[2J", -1, 0, 0},
  138. { XK_KP_Delete, ControlMask, "\033[3;5~", +1, 0, 0},
  139. { XK_KP_Delete, ShiftMask, "\033[2K", +1, 0, 0},
  140. { XK_KP_Delete, ShiftMask, "\033[3;2~", -1, 0, 0},
  141. { XK_KP_Delete, XK_ANY_MOD, "\033[P", -1, 0, 0},
  142. { XK_KP_Delete, XK_ANY_MOD, "\033[3~", +1, 0, 0},
  143. { XK_KP_Multiply, XK_ANY_MOD, "\033Oj", +2, 0, 0},
  144. { XK_KP_Add, XK_ANY_MOD, "\033Ok", +2, 0, 0},
  145. { XK_KP_Enter, XK_ANY_MOD, "\033OM", +2, 0, 0},
  146. { XK_KP_Enter, XK_ANY_MOD, "\r", -1, 0, -1},
  147. { XK_KP_Enter, XK_ANY_MOD, "\r\n", -1, 0, +1},
  148. { XK_KP_Subtract, XK_ANY_MOD, "\033Om", +2, 0, 0},
  149. { XK_KP_Decimal, XK_ANY_MOD, "\033On", +2, 0, 0},
  150. { XK_KP_Divide, XK_ANY_MOD, "\033Oo", +2, 0, 0},
  151. { XK_KP_0, XK_ANY_MOD, "\033Op", +2, 0, 0},
  152. { XK_KP_1, XK_ANY_MOD, "\033Oq", +2, 0, 0},
  153. { XK_KP_2, XK_ANY_MOD, "\033Or", +2, 0, 0},
  154. { XK_KP_3, XK_ANY_MOD, "\033Os", +2, 0, 0},
  155. { XK_KP_4, XK_ANY_MOD, "\033Ot", +2, 0, 0},
  156. { XK_KP_5, XK_ANY_MOD, "\033Ou", +2, 0, 0},
  157. { XK_KP_6, XK_ANY_MOD, "\033Ov", +2, 0, 0},
  158. { XK_KP_7, XK_ANY_MOD, "\033Ow", +2, 0, 0},
  159. { XK_KP_8, XK_ANY_MOD, "\033Ox", +2, 0, 0},
  160. { XK_KP_9, XK_ANY_MOD, "\033Oy", +2, 0, 0},
  161. { XK_BackSpace, XK_NO_MOD, "\177", 0, 0, 0},
  162. { XK_Up, ShiftMask, "\033[1;2A", 0, 0, 0},
  163. { XK_Up, ControlMask, "\033[1;5A", 0, 0, 0},
  164. { XK_Up, Mod1Mask, "\033[1;3A", 0, 0, 0},
  165. { XK_Up, XK_ANY_MOD, "\033[A", 0, -1, 0},
  166. { XK_Up, XK_ANY_MOD, "\033OA", 0, +1, 0},
  167. { XK_Down, ShiftMask, "\033[1;2B", 0, 0, 0},
  168. { XK_Down, ControlMask, "\033[1;5B", 0, 0, 0},
  169. { XK_Down, Mod1Mask, "\033[1;3B", 0, 0, 0},
  170. { XK_Down, XK_ANY_MOD, "\033[B", 0, -1, 0},
  171. { XK_Down, XK_ANY_MOD, "\033OB", 0, +1, 0},
  172. { XK_Left, ShiftMask, "\033[1;2D", 0, 0, 0},
  173. { XK_Left, ControlMask, "\033[1;5D", 0, 0, 0},
  174. { XK_Left, Mod1Mask, "\033[1;3D", 0, 0, 0},
  175. { XK_Left, XK_ANY_MOD, "\033[D", 0, -1, 0},
  176. { XK_Left, XK_ANY_MOD, "\033OD", 0, +1, 0},
  177. { XK_Right, ShiftMask, "\033[1;2C", 0, 0, 0},
  178. { XK_Right, ControlMask, "\033[1;5C", 0, 0, 0},
  179. { XK_Right, Mod1Mask, "\033[1;3C", 0, 0, 0},
  180. { XK_Right, XK_ANY_MOD, "\033[C", 0, -1, 0},
  181. { XK_Right, XK_ANY_MOD, "\033OC", 0, +1, 0},
  182. { XK_ISO_Left_Tab, ShiftMask, "\033[Z", 0, 0, 0},
  183. { XK_Return, Mod1Mask, "\033\r", 0, 0, -1},
  184. { XK_Return, Mod1Mask, "\033\r\n", 0, 0, +1},
  185. { XK_Return, XK_ANY_MOD, "\r", 0, 0, -1},
  186. { XK_Return, XK_ANY_MOD, "\r\n", 0, 0, +1},
  187. { XK_Insert, ShiftMask, "\033[4l", -1, 0, 0},
  188. { XK_Insert, ShiftMask, "\033[2;2~", +1, 0, 0},
  189. { XK_Insert, ControlMask, "\033[L", -1, 0, 0},
  190. { XK_Insert, ControlMask, "\033[2;5~", +1, 0, 0},
  191. { XK_Insert, XK_ANY_MOD, "\033[4h", -1, 0, 0},
  192. { XK_Insert, XK_ANY_MOD, "\033[2~", +1, 0, 0},
  193. { XK_Delete, ControlMask, "\033[2J", -1, 0, 0},
  194. { XK_Delete, ControlMask, "\033[3;5~", +1, 0, 0},
  195. { XK_Delete, ShiftMask, "\033[2K", +1, 0, 0},
  196. { XK_Delete, ShiftMask, "\033[3;2~", -1, 0, 0},
  197. { XK_Delete, XK_ANY_MOD, "\033[P", -1, 0, 0},
  198. { XK_Delete, XK_ANY_MOD, "\033[3~", +1, 0, 0},
  199. { XK_Home, ShiftMask, "\033[1;2H", 0, 0, 0},
  200. { XK_Home, XK_ANY_MOD, "\033[H", 0, -1, 0},
  201. { XK_Home, XK_ANY_MOD, "\033[1~", 0, +1, 0},
  202. { XK_End, ControlMask, "\033[J", -1, 0, 0},
  203. { XK_End, ControlMask, "\033[1;5F", +1, 0, 0},
  204. { XK_End, ShiftMask, "\033[K", -1, 0, 0},
  205. { XK_End, ShiftMask, "\033[1;2F", +1, 0, 0},
  206. { XK_End, XK_ANY_MOD, "\033[4~", 0, 0, 0},
  207. { XK_Prior, ControlMask, "\033[5;5~", 0, 0, 0},
  208. { XK_Prior, ShiftMask, "\033[5;2~", 0, 0, 0},
  209. { XK_Prior, XK_NO_MOD, "\033[5~", 0, 0, 0},
  210. { XK_Next, ControlMask, "\033[6;5~", 0, 0, 0},
  211. { XK_Next, ShiftMask, "\033[6;2~", 0, 0, 0},
  212. { XK_Next, XK_ANY_MOD, "\033[6~", 0, 0, 0},
  213. { XK_F1, XK_NO_MOD, "\033OP" , 0, 0, 0},
  214. { XK_F1, /* F13 */ ShiftMask, "\033[1;2P", 0, 0, 0},
  215. { XK_F1, /* F25 */ ControlMask, "\033[1;5P", 0, 0, 0},
  216. { XK_F1, /* F37 */ Mod4Mask, "\033[1;6P", 0, 0, 0},
  217. { XK_F1, /* F49 */ Mod1Mask, "\033[1;3P", 0, 0, 0},
  218. { XK_F1, /* F61 */ Mod3Mask, "\033[1;4P", 0, 0, 0},
  219. { XK_F2, XK_NO_MOD, "\033OQ" , 0, 0, 0},
  220. { XK_F2, /* F14 */ ShiftMask, "\033[1;2Q", 0, 0, 0},
  221. { XK_F2, /* F26 */ ControlMask, "\033[1;5Q", 0, 0, 0},
  222. { XK_F2, /* F38 */ Mod4Mask, "\033[1;6Q", 0, 0, 0},
  223. { XK_F2, /* F50 */ Mod1Mask, "\033[1;3Q", 0, 0, 0},
  224. { XK_F2, /* F62 */ Mod3Mask, "\033[1;4Q", 0, 0, 0},
  225. { XK_F3, XK_NO_MOD, "\033OR" , 0, 0, 0},
  226. { XK_F3, /* F15 */ ShiftMask, "\033[1;2R", 0, 0, 0},
  227. { XK_F3, /* F27 */ ControlMask, "\033[1;5R", 0, 0, 0},
  228. { XK_F3, /* F39 */ Mod4Mask, "\033[1;6R", 0, 0, 0},
  229. { XK_F3, /* F51 */ Mod1Mask, "\033[1;3R", 0, 0, 0},
  230. { XK_F3, /* F63 */ Mod3Mask, "\033[1;4R", 0, 0, 0},
  231. { XK_F4, XK_NO_MOD, "\033OS" , 0, 0, 0},
  232. { XK_F4, /* F16 */ ShiftMask, "\033[1;2S", 0, 0, 0},
  233. { XK_F4, /* F28 */ ShiftMask, "\033[1;5S", 0, 0, 0},
  234. { XK_F4, /* F40 */ Mod4Mask, "\033[1;6S", 0, 0, 0},
  235. { XK_F4, /* F52 */ Mod1Mask, "\033[1;3S", 0, 0, 0},
  236. { XK_F5, XK_NO_MOD, "\033[15~", 0, 0, 0},
  237. { XK_F5, /* F17 */ ShiftMask, "\033[15;2~", 0, 0, 0},
  238. { XK_F5, /* F29 */ ControlMask, "\033[15;5~", 0, 0, 0},
  239. { XK_F5, /* F41 */ Mod4Mask, "\033[15;6~", 0, 0, 0},
  240. { XK_F5, /* F53 */ Mod1Mask, "\033[15;3~", 0, 0, 0},
  241. { XK_F6, XK_NO_MOD, "\033[17~", 0, 0, 0},
  242. { XK_F6, /* F18 */ ShiftMask, "\033[17;2~", 0, 0, 0},
  243. { XK_F6, /* F30 */ ControlMask, "\033[17;5~", 0, 0, 0},
  244. { XK_F6, /* F42 */ Mod4Mask, "\033[17;6~", 0, 0, 0},
  245. { XK_F6, /* F54 */ Mod1Mask, "\033[17;3~", 0, 0, 0},
  246. { XK_F7, XK_NO_MOD, "\033[18~", 0, 0, 0},
  247. { XK_F7, /* F19 */ ShiftMask, "\033[18;2~", 0, 0, 0},
  248. { XK_F7, /* F31 */ ControlMask, "\033[18;5~", 0, 0, 0},
  249. { XK_F7, /* F43 */ Mod4Mask, "\033[18;6~", 0, 0, 0},
  250. { XK_F7, /* F55 */ Mod1Mask, "\033[18;3~", 0, 0, 0},
  251. { XK_F8, XK_NO_MOD, "\033[19~", 0, 0, 0},
  252. { XK_F8, /* F20 */ ShiftMask, "\033[19;2~", 0, 0, 0},
  253. { XK_F8, /* F32 */ ControlMask, "\033[19;5~", 0, 0, 0},
  254. { XK_F8, /* F44 */ Mod4Mask, "\033[19;6~", 0, 0, 0},
  255. { XK_F8, /* F56 */ Mod1Mask, "\033[19;3~", 0, 0, 0},
  256. { XK_F9, XK_NO_MOD, "\033[20~", 0, 0, 0},
  257. { XK_F9, /* F21 */ ShiftMask, "\033[20;2~", 0, 0, 0},
  258. { XK_F9, /* F33 */ ControlMask, "\033[20;5~", 0, 0, 0},
  259. { XK_F9, /* F45 */ Mod4Mask, "\033[20;6~", 0, 0, 0},
  260. { XK_F9, /* F57 */ Mod1Mask, "\033[20;3~", 0, 0, 0},
  261. { XK_F10, XK_NO_MOD, "\033[21~", 0, 0, 0},
  262. { XK_F10, /* F22 */ ShiftMask, "\033[21;2~", 0, 0, 0},
  263. { XK_F10, /* F34 */ ControlMask, "\033[21;5~", 0, 0, 0},
  264. { XK_F10, /* F46 */ Mod4Mask, "\033[21;6~", 0, 0, 0},
  265. { XK_F10, /* F58 */ Mod1Mask, "\033[21;3~", 0, 0, 0},
  266. { XK_F11, XK_NO_MOD, "\033[23~", 0, 0, 0},
  267. { XK_F11, /* F23 */ ShiftMask, "\033[23;2~", 0, 0, 0},
  268. { XK_F11, /* F35 */ ControlMask, "\033[23;5~", 0, 0, 0},
  269. { XK_F11, /* F47 */ Mod4Mask, "\033[23;6~", 0, 0, 0},
  270. { XK_F11, /* F59 */ Mod1Mask, "\033[23;3~", 0, 0, 0},
  271. { XK_F12, XK_NO_MOD, "\033[24~", 0, 0, 0},
  272. { XK_F12, /* F24 */ ShiftMask, "\033[24;2~", 0, 0, 0},
  273. { XK_F12, /* F36 */ ControlMask, "\033[24;5~", 0, 0, 0},
  274. { XK_F12, /* F48 */ Mod4Mask, "\033[24;6~", 0, 0, 0},
  275. { XK_F12, /* F60 */ Mod1Mask, "\033[24;3~", 0, 0, 0},
  276. { XK_F13, XK_NO_MOD, "\033[1;2P", 0, 0, 0},
  277. { XK_F14, XK_NO_MOD, "\033[1;2Q", 0, 0, 0},
  278. { XK_F15, XK_NO_MOD, "\033[1;2R", 0, 0, 0},
  279. { XK_F16, XK_NO_MOD, "\033[1;2S", 0, 0, 0},
  280. { XK_F17, XK_NO_MOD, "\033[15;2~", 0, 0, 0},
  281. { XK_F18, XK_NO_MOD, "\033[17;2~", 0, 0, 0},
  282. { XK_F19, XK_NO_MOD, "\033[18;2~", 0, 0, 0},
  283. { XK_F20, XK_NO_MOD, "\033[19;2~", 0, 0, 0},
  284. { XK_F21, XK_NO_MOD, "\033[20;2~", 0, 0, 0},
  285. { XK_F22, XK_NO_MOD, "\033[21;2~", 0, 0, 0},
  286. { XK_F23, XK_NO_MOD, "\033[23;2~", 0, 0, 0},
  287. { XK_F24, XK_NO_MOD, "\033[24;2~", 0, 0, 0},
  288. { XK_F25, XK_NO_MOD, "\033[1;5P", 0, 0, 0},
  289. { XK_F26, XK_NO_MOD, "\033[1;5Q", 0, 0, 0},
  290. { XK_F27, XK_NO_MOD, "\033[1;5R", 0, 0, 0},
  291. { XK_F28, XK_NO_MOD, "\033[1;5S", 0, 0, 0},
  292. { XK_F29, XK_NO_MOD, "\033[15;5~", 0, 0, 0},
  293. { XK_F30, XK_NO_MOD, "\033[17;5~", 0, 0, 0},
  294. { XK_F31, XK_NO_MOD, "\033[18;5~", 0, 0, 0},
  295. { XK_F32, XK_NO_MOD, "\033[19;5~", 0, 0, 0},
  296. { XK_F33, XK_NO_MOD, "\033[20;5~", 0, 0, 0},
  297. { XK_F34, XK_NO_MOD, "\033[21;5~", 0, 0, 0},
  298. { XK_F35, XK_NO_MOD, "\033[23;5~", 0, 0, 0},
  299. };
  300. /*
  301. * Selection types' masks.
  302. * Use the same masks as usual.
  303. * Button1Mask is always unset, to make masks match between ButtonPress.
  304. * ButtonRelease and MotionNotify.
  305. * If no match is found, regular selection is used.
  306. */
  307. static uint selmasks[] = {
  308. [SEL_RECTANGULAR] = Mod1Mask,
  309. };