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@ -52,6 +52,7 @@ |
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#define MAXTAGLEN 16 |
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#define MAXTAGLEN 16 |
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#define MOUSEMASK (BUTTONMASK|PointerMotionMask) |
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#define MOUSEMASK (BUTTONMASK|PointerMotionMask) |
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#define TAGMASK ((int)((1LL << LENGTH(tags)) - 1)) |
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#define TAGMASK ((int)((1LL << LENGTH(tags)) - 1)) |
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#define TEXTW(x) (textnw(x, strlen(x)) + dc.font.height) |
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#define VISIBLE(x) ((x)->tags & tagset[seltags]) |
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#define VISIBLE(x) ((x)->tags & tagset[seltags]) |
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/* enums */ |
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/* enums */ |
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@ -169,7 +170,6 @@ void setup(void); |
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void spawn(const void *arg); |
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void spawn(const void *arg); |
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void tag(const void *arg); |
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void tag(const void *arg); |
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uint textnw(const char *text, uint len); |
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uint textnw(const char *text, uint len); |
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uint textw(const char *text); |
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void tile(void); |
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void tile(void); |
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void tileresize(Client *c, int x, int y, int w, int h); |
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void tileresize(Client *c, int x, int y, int w, int h); |
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void togglebar(const void *arg); |
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void togglebar(const void *arg); |
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@ -305,7 +305,7 @@ buttonpress(XEvent *e) { |
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if(ev->window == barwin) { |
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if(ev->window == barwin) { |
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x = 0; |
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x = 0; |
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for(i = 0; i < LENGTH(tags); i++) { |
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for(i = 0; i < LENGTH(tags); i++) { |
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x += textw(tags[i]); |
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x += TEXTW(tags[i]); |
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if(ev->x < x) { |
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if(ev->x < x) { |
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mask = 1 << i; |
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mask = 1 << i; |
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if(ev->button == Button1) { |
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if(ev->button == Button1) { |
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@ -491,7 +491,7 @@ drawbar(void) { |
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dc.x = 0; |
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dc.x = 0; |
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for(c = stack; c && !VISIBLE(c); c = c->snext); |
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for(c = stack; c && !VISIBLE(c); c = c->snext); |
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for(i = 0; i < LENGTH(tags); i++) { |
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for(i = 0; i < LENGTH(tags); i++) { |
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dc.w = textw(tags[i]); |
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dc.w = TEXTW(tags[i]); |
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if(tagset[seltags] & 1 << i) { |
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if(tagset[seltags] & 1 << i) { |
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drawtext(tags[i], dc.sel, isurgent(i)); |
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drawtext(tags[i], dc.sel, isurgent(i)); |
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drawsquare(c && c->tags & 1 << i, isoccupied(i), isurgent(i), dc.sel); |
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drawsquare(c && c->tags & 1 << i, isoccupied(i), isurgent(i), dc.sel); |
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@ -509,7 +509,7 @@ drawbar(void) { |
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} |
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} |
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else |
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else |
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x = dc.x; |
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x = dc.x; |
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dc.w = textw(stext); |
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dc.w = TEXTW(stext); |
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dc.x = bw - dc.w; |
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dc.x = bw - dc.w; |
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if(dc.x < x) { |
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if(dc.x < x) { |
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dc.x = x; |
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dc.x = x; |
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@ -1365,7 +1365,7 @@ setup(void) { |
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/* init bar */ |
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/* init bar */ |
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for(blw = i = 0; LENGTH(layouts) > 1 && i < LENGTH(layouts); i++) { |
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for(blw = i = 0; LENGTH(layouts) > 1 && i < LENGTH(layouts); i++) { |
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w = textw(layouts[i].symbol); |
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w = TEXTW(layouts[i].symbol); |
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blw = MAX(blw, w); |
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blw = MAX(blw, w); |
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} |
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} |
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@ -1437,11 +1437,6 @@ textnw(const char *text, uint len) { |
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return XTextWidth(dc.font.xfont, text, len); |
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return XTextWidth(dc.font.xfont, text, len); |
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} |
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} |
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uint |
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textw(const char *text) { |
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return textnw(text, strlen(text)) + dc.font.height; |
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} |
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void |
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void |
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tile(void) { |
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tile(void) { |
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int x, y, h, w; |
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int x, y, h, w; |
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