@ -0,0 +1,41 @@ | |||||
/* See LICENSE file for copyright and license details. */ | |||||
#include "dwm.h" | |||||
/* extern */ | |||||
void | |||||
floating(void) { | |||||
Client *c; | |||||
if(lt->arrange != floating) | |||||
return; | |||||
for(c = clients; c; c = c->next) | |||||
if(isvisible(c)) { | |||||
unban(c); | |||||
resize(c, c->x, c->y, c->w, c->h, True); | |||||
} | |||||
else | |||||
ban(c); | |||||
focus(NULL); | |||||
restack(); | |||||
} | |||||
void | |||||
togglemax(const char *arg) { | |||||
XEvent ev; | |||||
if(!sel || (lt->arrange != floating && !sel->isfloating) || sel->isfixed) | |||||
return; | |||||
if((sel->ismax = !sel->ismax)) { | |||||
sel->rx = sel->x; | |||||
sel->ry = sel->y; | |||||
sel->rw = sel->w; | |||||
sel->rh = sel->h; | |||||
resize(sel, wax, way, waw - 2 * sel->border, wah - 2 * sel->border, True); | |||||
} | |||||
else | |||||
resize(sel, sel->rx, sel->ry, sel->rw, sel->rh, True); | |||||
drawstatus(); | |||||
while(XCheckMaskEvent(dpy, EnterWindowMask, &ev)); | |||||
} |
@ -0,0 +1,5 @@ | |||||
/* See LICENSE file for copyright and license details. */ | |||||
/* float.c */ | |||||
void floating(void); /* arranges all windows floating */ | |||||
void togglemax(const char *arg); /* toggles maximization of floating client */ |
@ -0,0 +1,88 @@ | |||||
/* See LICENSE file for copyright and license details. */ | |||||
#include "dwm.h" | |||||
#include <stdio.h> | |||||
/* static */ | |||||
static double master = MASTER; | |||||
/* extern */ | |||||
void | |||||
incmaster(const char *arg) { | |||||
double delta; | |||||
if(lt->arrange != tile) | |||||
return; | |||||
/* arg handling, manipulate master */ | |||||
if(arg && (1 == sscanf(arg, "%lf", &delta))) { | |||||
if(delta + master > 0.1 && delta + master < 0.9) | |||||
master += delta; | |||||
} | |||||
lt->arrange(); | |||||
} | |||||
void | |||||
tile(void) { | |||||
unsigned int i, n, nx, ny, nw, nh, mw, th; | |||||
Client *c; | |||||
for(n = 0, c = nexttiled(clients); c; c = nexttiled(c->next)) | |||||
n++; | |||||
/* window geoms */ | |||||
mw = (n == 1) ? waw : master * waw; | |||||
th = (n > 1) ? wah / (n - 1) : 0; | |||||
if(n > 1 && th < bh) | |||||
th = wah; | |||||
nx = wax; | |||||
ny = way; | |||||
for(i = 0, c = clients; c; c = c->next) | |||||
if(isvisible(c)) { | |||||
unban(c); | |||||
if(c->isfloating) | |||||
continue; | |||||
c->ismax = False; | |||||
if(i == 0) { /* master */ | |||||
nw = mw - 2 * c->border; | |||||
nh = wah - 2 * c->border; | |||||
} | |||||
else { /* tile window */ | |||||
if(i == 1) { | |||||
ny = way; | |||||
nx += mw; | |||||
} | |||||
nw = waw - mw - 2 * c->border; | |||||
if(i + 1 == n) /* remainder */ | |||||
nh = (way + wah) - ny - 2 * c->border; | |||||
else | |||||
nh = th - 2 * c->border; | |||||
} | |||||
resize(c, nx, ny, nw, nh, False); | |||||
if(n > 1 && th != wah) | |||||
ny += nh + 2 * c->border; | |||||
i++; | |||||
} | |||||
else | |||||
ban(c); | |||||
focus(NULL); | |||||
restack(); | |||||
} | |||||
void | |||||
zoom(const char *arg) { | |||||
Client *c; | |||||
if(!sel || lt->arrange == floating || sel->isfloating) | |||||
return; | |||||
if((c = sel) == nexttiled(clients)) | |||||
if(!(c = nexttiled(c->next))) | |||||
return; | |||||
detach(c); | |||||
attach(c); | |||||
focus(c); | |||||
lt->arrange(); | |||||
} |
@ -0,0 +1,6 @@ | |||||
/* See LICENSE file for copyright and license details. */ | |||||
/* tile.c */ | |||||
void incmaster(const char *arg); /* arranges all windows tiled */ | |||||
void tile(void); /* arranges all windows tiled */ | |||||
void zoom(const char *arg); /* zooms the focused client to master area, arg is ignored */ |