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- /* See LICENSE file for copyright and license details. */
- int bx, by, bw, bh, blw, mx, my, mw, mh, tx, ty, tw, th, wx, wy, ww, wh;
-
- void setmfact(const char *arg);
- void tile(void);
- void tileresize(Client *c, int x, int y, int w, int h);
- void updatetilegeom(void);
-
- void
- setmfact(const char *arg) {
- double d;
-
- if(!arg || lt->arrange != tile)
- return;
- else {
- d = strtod(arg, NULL);
- if(arg[0] == '-' || arg[0] == '+')
- d += mfact;
- if(d < 0.1 || d > 0.9)
- return;
- mfact = d;
- }
- updategeom();
- arrange();
- }
-
- void
- tile(void) {
- int y, h;
- unsigned int i, n;
- Client *c;
-
- for(n = 0, c = nextunfloating(clients); c; c = nextunfloating(c->next), n++);
- if(n == 0)
- return;
-
- /* master */
- c = nextunfloating(clients);
-
- if(n == 1)
- tileresize(c, wx, wy, ww - 2 * c->bw, wh - 2 * c->bw);
- else
- tileresize(c, mx, my, mw - 2 * c->bw, mh - 2 * c->bw);
-
- if(--n == 0)
- return;
-
- /* tile stack */
- y = ty;
- h = th / n;
- if(h < bh)
- h = th;
-
- for(i = 0, c = nextunfloating(c->next); c; c = nextunfloating(c->next), i++) {
- if(i + 1 == n) /* remainder */
- tileresize(c, tx, y, tw - 2 * c->bw, (ty + th) - y - 2 * c->bw);
- else
- tileresize(c, tx, y, tw - 2 * c->bw, h - 2 * c->bw);
- if(h != th)
- y = c->y + c->h + 2 * c->bw;
- }
- }
-
- void
- tileresize(Client *c, int x, int y, int w, int h) {
- resize(c, x, y, w, h, resizehints);
- if(resizehints && ((c->h < bh) || (c->h > h) || (c->w < bh) || (c->w > w)))
- /* client doesn't accept size constraints */
- resize(c, x, y, w, h, False);
- }
-
- void
- zoom(const char *arg) {
- Client *c = sel;
-
- if(c == nextunfloating(clients))
- if(!c || !(c = nextunfloating(c->next)))
- return;
- if(lt->arrange == tile && !sel->isfloating) {
- detach(c);
- attach(c);
- focus(c);
- }
- arrange();
- }
-
- void
- updatetilegeom(void) {
- #ifdef TILEGEOM /* define your own if you are Xinerama user */
- TILEGEOM
- #else
- /* master area geometry */
- mx = wx;
- my = wy;
- mw = mfact * ww;
- mh = wh;
-
- /* tile area geometry */
- tx = mx + mw;
- ty = wy;
- tw = ww - mw;
- th = wh;
- #endif
- }
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